Rogue- Rogues, like Rangers, have been changed greatly and they too suck now. Rogues learn all their abilities by lvling. they can dodge (lvl 1)/riposte (lvl 1) like an Assassin, double wield with ambush (lvl 4) like a Ranger, pick doors (lvl 7) like a Thief, and kick (lvl 10) like a Fighter. The only down side to Rogues is that they get little hp per lvl (5 hp per lvl). A Rogue must pledge at level 7 to reach higher levels. Rogues just blow... unless you get past 13. At lvl 9, you have to kill this lvl 11 lvling perm. Lets see... +3 to hit, he's r-m, hasted, hits for high teens, and ticks like a mofo. Then after you get past lvl 9, you have to buy your keys, which costs a lot. I'm not sure what you do after lvl 13, but I know rogues riposte/dodge like crazy once they become renegades, but they still have shit hp when they get that high (78 hp / 29 mp). Not worth the money and time.

        Stats for Rogues - Rogues should be played like a ranger, their main stats should be strength, intel and piety. Kill some market/crabs til lvl 4 and after that, start killing lilacs, cala converts, university students, dwarves. When you hit lvl 10, you might start killing harder stuff. Don't try anything that hits hard or casts hard, cause the rogue would get owned until you get past lvl 13. When you get to lvl 13, rogues are almost impossible to hit with good light armor. Just remember... even at lvl 13, a lvl 7 player can still easily kill you with magic.